FutuRats supplies game art and development while building its own title
Quickload gave Turin studio FutuRats a setting to develop its business alongside its creative work. Today, the company works on other teams’ games while building an original title for players of its own.

A studio with two routes to market
FutuRats offers 2D and 3D art, prototyping, coding and co-development. Its services also extend to film productions, including visual development and digital effects.
The company says it can contribute at different stages, from early concepts to production and technical integration. For a game studio or publisher, that can mean buying a particular art or development contribution without commissioning an entire game.
The arrangement gives FutuRats two distinct types of customer relationship: production clients commission work, while an original game can reach players under the studio’s own name.
From accelerator to a released collaboration
The studio took part in Quickload, a gaming accelerator that describes a four-month program for companies preparing their games or products for funding. In a 2024 article for la Repubblica, Alessandra Contin reported that the founders had turned personal clients into studio clients and reinvested capital in the company’s growth.
